Interactive Narrative Proof of Concept

Detective Game Demo

An AI-assisted detective experience about gathering evidence, interrogating suspects, and building case theories through conversation. All built on top of a complex simulation of a city.

Worked with a cross-functional team to build a massive procedurally simulated city. Players can interact with different residents of the city using natural language. Fine-tuned LLM was used to generate contextually relevant responses to player input.

I oversaw core gameplay systems, narrative design, and UX/UI flows. Worked closely with art and audio to bring the world to life.

Project Reel

Stills